2D Shooter - Space Exodus
This is my 2D Shooter Assignment for Game Design and Development 1 - Space Exodus
There are several major modifications:
1. Level transition: Each level will transit smoothly with fade in black screen;
2. Health Bar and some UI improvement;
3. Random Enemy Spawn script, which will prevent from generating too many enemies from the start that causes performance issue;
4. Story and Cutscene: a customized dialogue system and cutscene with a short story line, enjoy! :)
5. Endless level with repeated background;
6. A Boss Battle at the end level (Yay!)
Plan to do:
1. Add random spawned repair kits for healing the space ship;
2. Add random spawned asdroids or other type of enemies for more level challenges;
3. Mini-map;
4. Interactive dialogue system.
Leave a comment
Log in with itch.io to leave a comment.